Deer
Wary woodland herds, with antlered bucks and spotted fawns.
Quick reference
| Health | 14 health points (7 hearts) |
|---|---|
| Lure | Western Corn Grain while calm or friendly; seeds do not work. |
| Feeding | Grain breeds adults and speeds fawn growth; it does not heal. Feeding for breeding or growth makes deer familiar with players and prevents ordinary despawning. Alarms and negative Harmony still make them flee. |
| Breeding | Western Corn Grain; fawns mature in 20 minutes, faster with grain. |
| Lead | Yes |
| Breeding cooldown | Adults can breed again after 1 minute. |
| Death drops | Adult Doe: 0-2 x Leather. Looting can increase the amount dropped by 0-1 per level. Adult Doe: 1-3 x Raw Venison. Meat is cooked if the animal dies while burning; Looting can increase the amount dropped by 0-1 per level. Adult Buck: 0-2 x Leather. Looting can increase the amount dropped by 0-1 per level. Adult Buck: 1-3 x Raw Venison. Meat is cooked if the animal dies while burning; Looting can increase the amount dropped by 0-1 per level. Adult Buck: 1 x Deer Antler. Requires a player kill; 30% chance, +5 percentage points per Looting level. Fawns drop nothing. Only adult bucks can drop an antler; adult does do not. |
| Experience | Breeding experience (adult): 1-7 XP. Player-kill experience (adult): 1-3 XP. |
Approach
Deer are more common deeper inside the forest. Sneak to approach without alarming the herd. Negative Harmony and nearby danger can override a food lure.
Antlers on the forest floor
Antlers found on the ground are naturally generated decorations. Collect them from the forest floor.
